How to render glass/ice material on Android smartphone using OpenGL -
what best way render glass/ice materials on android devices no ray tracing?
i have seen aplha+blending proper lighting, results looked "plastic".
can better?
you need proper reflection , refraction draw looking transparent materials.
you need environment texture source of reflection/refraction. recommend render scene without transparent material make environmental source texture. cube-mapping recommended.
visit here see how implement reflection , refraction.
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