How to render glass/ice material on Android smartphone using OpenGL -


what best way render glass/ice materials on android devices no ray tracing?

i have seen aplha+blending proper lighting, results looked "plastic".

can better?

you need proper reflection , refraction draw looking transparent materials.

you need environment texture source of reflection/refraction. recommend render scene without transparent material make environmental source texture. cube-mapping recommended.

visit here see how implement reflection , refraction.


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